Studying the math and physics behind successful strategic combat choices in EVE.
Tuesday, September 15, 2015
Saturday, September 12, 2015
Part I: Introduction to Objects and EVE's Motion Model
Dear Readers,
Over the coming weeks I will be transitioning my notes to a blog format at EVEisMath.blogspot.com. Old content will become static, and new content will be transitioned to posts labeled to identify category of development. This will enable new readers to comment on the articles and I will be able to respond to questions. Those of you who have editorial access to the original version will continue to be allowed to comment there but I will post drafts to this blog to give everyone early access. I will also be expanding my writing to include commentary on several other topics in the gaming community and music. I hope you continue to enjoy this material.
Warm regards,
S. Santorine, Ph.D.
p.s. I know that some of the equations were clipped and distorted by the embedding. I will fix these as soon as possible. Thank you for your patience.
S.S.
Over the coming weeks I will be transitioning my notes to a blog format at EVEisMath.blogspot.com. Old content will become static, and new content will be transitioned to posts labeled to identify category of development. This will enable new readers to comment on the articles and I will be able to respond to questions. Those of you who have editorial access to the original version will continue to be allowed to comment there but I will post drafts to this blog to give everyone early access. I will also be expanding my writing to include commentary on several other topics in the gaming community and music. I hope you continue to enjoy this material.
Warm regards,
S. Santorine, Ph.D.
p.s. I know that some of the equations were clipped and distorted by the embedding. I will fix these as soon as possible. Thank you for your patience.
S.S.
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